Archive for January, 2009

Browser-based games

Thursday, January 29th, 2009

From an article at ICO Partners, a game consultancy, comes their list of predictions for the trends of online games in 2009. The first bullet point explains why they think most games are going to trend towards being browser-based which I agree with completely. Here’s their list:

  • Increased accessibility
    • more and more users are reticent to downloads
    • more fluid and more flexible user acquisition and viral funnel (can be propagated instantly just with a link)
  • Runs on every OS and most hardware (when laptops and netbooks are growing the fastest)
  • Runs in schools, offices, libraries, etc : more accessibility, less issues with installation of applications, and more social occasions to spread to schoolmates, colleagues, etc watching you play behind your shoulder.
  • Opportunities for around-game advertising, which has more standards and is easier to integrate than in-game advertising
  • Better opportunities for game/web integration
  • Opportunities for mobile ports (iPhone, Android, etc)
  • Less bandwidth costs to download huge clients, no need to send users to Fileplanet, hosting sites, etc…
  • Generally cheaper to develop and test, allowing for better ROI and easier to recoup.
  • More and more general applications are browser-based (Google Docs, YouTube, Hulu, emails, etc) and web habits taken now will influence game playing patterns in the future.
  • For the same reason, as a very large part of kids’ game playing already happens on web-based games, there is little evidence that they will return to client based games in the future.

Those are pretty much all the same reasons I’ve recently been investing a good deal of my own time into Flash based technology. I’m excited and curious about monetizing small online games and what kind of market/audience it takes to have building a larger title make financial sense.

"Soramimi" is the best Japanese show on TV

Sunday, January 18th, 2009

The word soramimi (空耳) translates to “mishearing”, unintentionally or intentionally. The TV show with the same name is about foreign music that has lyrics that sound like something said in Japanese. Each episode, they go through various songs that readers send in that seem to say something in Japanese even though the lyrics are in English, French, or some other non-Japanese language.

The best part of the episode to me are the skits that accompany the lyrics. Check out some samples below, starting with my favorite:

Original song: Iron Maiden – Can I Play with Madness

It starts with the exterior of a room in a company with the words 「社内当番会議」 which literally means “employee turn meeting”, i.e. deciding whose turn it is to do something.

Then the singer says, in soramimi fashion, 「警備員がセックス当番だ〜」 read “kei-bin ga sekusu to-ban da” or “it’s the security guards turn for sex”. The host then comments “WTF kind of company is this?” Awesome.

Here’s another:

Original song: Alexisonfire – Mailbox Arson

The first shot shows some names and the information that there is a wedding taking place at this location. The kid runs out and yells 「嫁 ブサイクでした!」 read “yome busaiku deshita” which means “the bride was super ugly!” I love how the family is desperately trying to stop the kids announcement… comedy.

There are a ton of these on Youtube and some are much dirtier than the first video I posted. Check it out.

Stop Reading Kotaku (or, stop reading your favorite XYZ news site)

Monday, January 12th, 2009

Lets start with a question: how much do you remember about the news you read this morning? How about yesterday? Can you name three details from a story that is directly related to your life that you read in the last 24 hours? I think you see where I’m going with this. Personally, I can barely remember details of the news I have consumed in the last day let alone any period further in the past.

Do you want to improve your personal productivity and accomplish more every day? I do and that’s why I recently completely stopped reading all news recently. Especially consumer oriented game news. Ever since starting to work as an independent contractor hour-by-hour productivity has become even more important to me.

Of course I want to keep up with what the latest news in the game industry to be a well informed developer. From approximately one year ago I started using Google Reader and loaded up innumerable game related RSS feeds. I now believe this method of staying informed was a mistake. I spent way too much time reading unimportant news than I want to measure. One of the most frequently updated news sources I used to follow? Kotaku.

This post is primarily going to reference my experience as a game developer but the general idea works for any industry. For those who don’t know, Kotaku is a primarily consumer oriented videogame news website that also has a smattering of industry insider news as well as plenty of pure fluff stories. It’s fun to read. I’ve met multiple of their editors in person. I like the people and wish them the best success. This has nothing to do with them and 100% to do with me.

Based on my experience, Kotaku updates on average around 50-60 times a day. 50 or 60 blog posts. If you manage to discipline yourself to only read it once per day in your RSS reader it can still take up to 30 minutes of your time. Productivity wise it is even worse if you check it frequently due to the mental context switch associated with breaking concentration on important tasks.

Unlike say stopping work to have a martini, which is unlikely to happen during work since it it is clearly a non-work leisure activity, reading Kotaku for 5 minutes in the middle of the work day feels mildly job related. This is its insidious nature. “Oh, I’ll give Kotaku a quick check to see if there are any new important posts,” you think. There goes 5-10 minutes and an extra 5-10 minutes to regain your concentration on what you were doing. 2 hours later? “I’m waiting for the source code to re-compile / data bundles to be built / build system to spit out an executable. Lets give Kotaku a quick check.” It takes about two seconds to find an excuse to take a “quick” news break. Guess what? There are another 5-10 new posts! Such is the frequency of news on their website and many others. And there goes another 10-30 minutes. If you have the discipline to only read it during your leisure time then no problem. Unfortunately, I don’t, and I know form experience many other people don’t either. That’s why I cut it off completely.

Here’s the main point – less is more. The less useless or non-actionable information you consume the more time you have to spend on what is most important. Do less to accomplish more.

“But Mark – now you’ll never know what is happening in the game industry!” you say. Well, I sat down and really thought about the time commitment I need to dedicate to keep up with industry news and I realized that checking online news sources once a month is plenty. Taking 1-2 hours per month to grab the most important news is all I need. Here is my plan to make this a reality without falling behind:

  1. On the 1st of every month, use Metacritic to filter all of last month’s game releases that scored above 80. This is usually around 10-20 games and takes less than one minute to setup and execute the advanced search feature. These will encompass the vast majority of games your peers will be talking about. Often these are sequels of games you already know about and you can find about their incremental innovations in about two minutes. If you haven’t heard of the game, spend 5 to 10 minutes to read a few reviews. If it sounds worth investigating, buy the game and analyze it. (and have fun, too!)
  2. Since I work independently make it a habit to continue to meet with my game industry contacts for lunch or other networking. Over lunch, listen to contacts/coworkers discussions or ask them directly if there is any new industry news. Learn from your peers.
  3. If you can’t cut out RSS news feeds completely, limit your subscriptions to rarely updated blogs or news sources that pack the most relevant content. For example, industry professionals that discuss issues that affect your daily work. Are you an AI expert? Taking daily time out to read RSS feeds written by AI programmers or designers clearly benefits your job function. As opposed to reading a blog post about a videogame themed cake and a comment by 17 year old “xDARKALEXx” who calls it “gay”.
  4. Spend some time scanning GamaSutra for interesting feature articles written by industry peers. Skip the ones that are too far related to your work to matter or bookmark them for later reading if you think they may be useful in the future.
  5. Spend some time scanning the month of posts on an independent gaming site, such as TIGSource, to keep up with the most interesting independent releases. Download the top releases for the month and spend a bit of time playing them.

I’m going to let you in on a secret. Another motivation for this has been my observation of multiple successful business owners, project leaders, or otherwise notable industry professionals I have come across in my time in the game industry. I’ve noticed a few consistent traits that are directly related to working effectively in limited time. And if you want to be successful why not emulate some people who have already achieved considerable industry success? Here’s one of the traits:

Successful game industry leaders I have observed hear most of the industry news through their network of contacts and not through online or magazine news sources. See above: get other people to do your research for you. The lesson is clearly to value building your network of contacts over reading websites.

So, do you want to immediately increase your productivity? Stop reading Kotaku on a daily basis. Stop reading cnn.com or any other general news source while you are at it. Spend the time you used to spin your wheels on those sites to go to industry events or contact a developer on a team of a game that has recently been successful. I guarantee you’ll be more productive personally and just may find out about something a lot more useful for what your work in the process from your new network of contacts. You’ll soon find you are not behind at all on the news and can instead spend more time on improving or keeping up to date with important skills that make a direct impact on your work.

Japanese Language Lesson: "Hai" and "Ganbaru"

Saturday, January 10th, 2009


I want to preface this post by saying I am most likely wrong and have misunderstood Japanese culture and language. The reason I am writing this for you though is so that you don’t make the same mistake I have. With that out of the way, lesson start!

The word “hai” means “yes” in English, right? Well, only sometimes. Depending on how it is said and how it is used it can also mean:

  • “Uh, huh.”
  • “Uhhhhh…”
  • “Yeah, yeah, yeah, what is it?”
  • and by far the most confusing: “I hear what you are saying.”

It does not always mean “yes”. In the “I hear what you are saying” case it doesn’t mean anything close to yes, just a confirmation that the person has understood your question, statement, or request. If you ask someone to do something and they say “hai” they may do nothing at all.

How can you tell the difference? I don’t know. Sometimes it is in the intonation of how the word is said and other times it can be in body language or tone. One case I do know is that if “Hai” is said twice quickly in succession it implies “yeah, what is it, I’m busy.”

On to the verb “ganbaru”. The translation usually used is “to try ones best”. In English, when I think of the times I’ve heard “I’ll try my best” said it can go two ways. I’ve seen that statement said literally, as in the person will really try their best, and in a polite way where “I’ll try my best” is said but the person has no intention of doing anything.

In Japanese though, from what I can tell, “ganbaru” means “I will literally do my best”. So don’t use it unless you are certain you will stick it out or try your best on a task.

When in doubt, use “hai”. Claim ignorance if anything backfires. ;-)

Old Grandma Hardcore

Tuesday, January 6th, 2009

No, not the hardcore videogame playing grandma. This obachan (older lady) was rocking a pushcart down a busy road with no sidewalk in Yamagata when it was -2C (~28F) outside.

Hardcore OG
Hardcore!

Wow… Rara Racer

Monday, January 5th, 2009


Rara Racer is an art game. You should play it. It is about 3 minutes in length. There are Mac and Windows versions. It is a game about nerdy people on the internet talking about games. Or something.

NSFW warning: it includes porn references. If that doesn’t get you interested to play it…

Yamagata, New Years 2009

Monday, January 5th, 2009

To ring in the new year I visited Yamagata prefecture on the northern part of the main island of Japan. After a three hour trip by bullet train, I was greeted by a winter landscape and beautiful mountains.

Yamagata Mountains

The calm and crisp atmosphere was quite different from Tokyo. Though there weren’t many people,

Popular Bus Stop

and they weren’t getting much use out of their bus stops, it was a refreshing change of pace.

From the father and son team doing some free skiing on a small incline in a parking lot,

Free Skiing

to the ducks meandering in a local pond,

Shrine Pond

there were many opportunities to relax and take in the sights. That is, as long as you are able to handle the cold.

Yamagata Mountains

The weather didn’t stop me from enjoying some bizarre ice cream flavors though. Burdock root and rice being a highlight.

Yum!

However, I didn’t try the curry udon in a can I found in a local vending machine. The sign makes special note that you can buy your canned noodles with cigarettes together as an added convenience. What a combination.

Vending Machine Udon


Full gallery here.