EA recently announced that the title “Tiberium” has been canceled. It was a shooter in the Command & Conquer universe that was in development at EALA. It’s never good to hear about a canceled project when peoples’ careers are at stake as it is likely there were multiple lost jobs. Best of luck to anyone who was laid off.
GamaSutra recently made a post about the cancellation to announce the news. What’s unusual is the comments that have been posted in that article. Many insiders at EALA are posting about their frustrations and there is plenty of mud slinging going on. You have to take everything with a grain of salt but I find the politics of the situation fascinating.
Anonymous writes:
This is how the new management team brokered their own team, and at the same time quietly took Tiberium out back and put it down, so they would not be known as the owners. They got field promoted to captains, then sunk their damaged ship, so they could take their new titles on to a fresh vessel, and killed all the witnesses.
No need to be upset… it’s just business.
If you’re interested in seeing some behind the scenes information on internal game development politics give the comments a read.