You have two options for watching the presentation.
First, here’s a screencast I recorded after the live presentation. The voice and picture quality is clear but it lacks the crowd reactions.
Next is the live version. The quality is much worse but it is still watchable. The presentation is a bit different as I played up some things for the specific audience and fed off their reactions. The audience reactions also make the atmosphere more lively and more fun.
Thanks to Jean Snow for the heads up on the opportunity and to James Kay, Paul Caristino, and all friends who showed up to support me live. You guys rock.
10 games in 10 hours…
Tokyo based game developer Mark Cooke gave a presentation at this week’s Pecha Kucha 62 in Tokyo, in which he describes how he made 10 ‘games’ in 10 hours. My favourite… the voice activated Space Invaders for the iPhone.
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Great stuff Mark!
[...] “10 games in 10 hours” videos « Mark Cooke’s G-Mixer Neat idea from the former Nihilistic, Grasshopper Manufacture coder, shown at a Pecha Kucha series in Tokyo. [...]
This was just covered in Japan on GPara.com:
http://www.gpara.com/kaigainews/eanda/2009060201/
Baller! I especially like Architris… good stuff man!
[...] In this video, Mark Cook relates the experience of creating 10 games in 10 hours. [...]
[...] number 62, Mark Cooke, a freelance consultant and game developer gave his presentation, “10 Games in 10 Hours,” in which he tried to develop ten different games over the course of ten hours. The result was [...]