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	<title>Comments on: The five skills of kick ass game testers</title>
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	<link>http://www.gmixer.com/archives/241</link>
	<description>Mark Cooke's - personal and game development notes.</description>
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		<title>By: Vinay</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-386</link>
		<dc:creator>Vinay</dc:creator>
		<pubDate>Fri, 09 Jul 2010 05:57:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-386</guid>
		<description>Awesome article!!!
Keep up the good work and please posting this kind of article which helps many people to improve in their careers!!</description>
		<content:encoded><![CDATA[<p>Awesome article!!!<br />
Keep up the good work and please posting this kind of article which helps many people to improve in their careers!!</p>
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	<item>
		<title>By: jeremiah parker</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-200</link>
		<dc:creator>jeremiah parker</dc:creator>
		<pubDate>Wed, 22 Apr 2009 16:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-200</guid>
		<description>i want to be a game tester</description>
		<content:encoded><![CDATA[<p>i want to be a game tester</p>
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	<item>
		<title>By: SH</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-186</link>
		<dc:creator>SH</dc:creator>
		<pubDate>Thu, 02 Apr 2009 07:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-186</guid>
		<description>Absolutely right. If I had a nickel for everyone I saw who thought games testing was a &quot;I want to get paid to play games&quot; dream job &amp; applying for them... I&#039;d probably be pretty rich. They probably didn&#039;t have a single one of these skills other than the last. That crowd &amp; the MMORPG first game makers are scary!</description>
		<content:encoded><![CDATA[<p>Absolutely right. If I had a nickel for everyone I saw who thought games testing was a &#8220;I want to get paid to play games&#8221; dream job &amp; applying for them&#8230; I&#8217;d probably be pretty rich. They probably didn&#8217;t have a single one of these skills other than the last. That crowd &amp; the MMORPG first game makers are scary!</p>
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	<item>
		<title>By: Apoorva Sao</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-183</link>
		<dc:creator>Apoorva Sao</dc:creator>
		<pubDate>Mon, 30 Mar 2009 13:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-183</guid>
		<description>Absolutely right. Totally agree with this being a game tester. Testing is not just playing games, its something that people wouldn&#039;t have even thought to do in the gameplay. Also one should clearly know all the Gaming terms and conventions and a great knowledge about the terminology used by different companies. And the most important thing is the Patience for the isolation of issues.

&quot;The more Versions, the more the game improves in the Quality.&quot;</description>
		<content:encoded><![CDATA[<p>Absolutely right. Totally agree with this being a game tester. Testing is not just playing games, its something that people wouldn&#8217;t have even thought to do in the gameplay. Also one should clearly know all the Gaming terms and conventions and a great knowledge about the terminology used by different companies. And the most important thing is the Patience for the isolation of issues.</p>
<p>&#8220;The more Versions, the more the game improves in the Quality.&#8221;</p>
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	<item>
		<title>By: Mark Cooke</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-179</link>
		<dc:creator>Mark Cooke</dc:creator>
		<pubDate>Tue, 24 Mar 2009 22:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-179</guid>
		<description>Good point.

I&#039;ve personally started looking at all my work from the customer perspective more and more. I&#039;m torn as to whether or not all developers should do this - I often think that they should but then again unrestrained creativity without focusing on an existing customer base sometimes produces amazing results.

I find putting yourself in the mind of the customer helps a lot when trying to decide between a few options on a controversial feature.</description>
		<content:encoded><![CDATA[<p>Good point.</p>
<p>I&#8217;ve personally started looking at all my work from the customer perspective more and more. I&#8217;m torn as to whether or not all developers should do this &#8211; I often think that they should but then again unrestrained creativity without focusing on an existing customer base sometimes produces amazing results.</p>
<p>I find putting yourself in the mind of the customer helps a lot when trying to decide between a few options on a controversial feature.</p>
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	<item>
		<title>By: Kuroki</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-178</link>
		<dc:creator>Kuroki</dc:creator>
		<pubDate>Tue, 24 Mar 2009 21:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-178</guid>
		<description>This is a solid list Mark. As an ex-tester I agree with every point. If I may add, a great tester should also provide constructive feedback when possible. A lot of the times, we end up putting our heads down and develop tunnel vision on the current task at hand. We end up playing the game in sections rather than the whole and the meta design sometimes gets lost in the shuffle. A good tester should play the consumer and let us know early on if something is great or just plain bad. I&#039;d rather hear it from a tester than the reviewer!</description>
		<content:encoded><![CDATA[<p>This is a solid list Mark. As an ex-tester I agree with every point. If I may add, a great tester should also provide constructive feedback when possible. A lot of the times, we end up putting our heads down and develop tunnel vision on the current task at hand. We end up playing the game in sections rather than the whole and the meta design sometimes gets lost in the shuffle. A good tester should play the consumer and let us know early on if something is great or just plain bad. I&#8217;d rather hear it from a tester than the reviewer!</p>
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		<title>By: Video Game Tester Jobs Free Tips &#124; Video Game Tester Job</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-177</link>
		<dc:creator>Video Game Tester Jobs Free Tips &#124; Video Game Tester Job</dc:creator>
		<pubDate>Tue, 24 Mar 2009 09:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-177</guid>
		<description>[...] The five skills of kick ass game testers &#171; Mark Cooke&#8217;s G-Mixer  [...]</description>
		<content:encoded><![CDATA[<p>[...] The five skills of kick ass game testers &laquo; Mark Cooke&rsquo;s G-Mixer  [...]</p>
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	<item>
		<title>By: Video Game Tester Jobs Free Tips &#124; Video Game Tester Job</title>
		<link>http://www.gmixer.com/archives/241/comment-page-1#comment-175</link>
		<dc:creator>Video Game Tester Jobs Free Tips &#124; Video Game Tester Job</dc:creator>
		<pubDate>Mon, 23 Mar 2009 06:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=241#comment-175</guid>
		<description>[...] The five skills of kick ass game testers [...]</description>
		<content:encoded><![CDATA[<p>[...] The five skills of kick ass game testers [...]</p>
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