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	<title>Comments on: Scripting cocos2d-iPhone actions with XML, part 2</title>
	<atom:link href="http://www.gmixer.com/archives/224/feed" rel="self" type="application/rss+xml" />
	<link>http://www.gmixer.com/archives/224</link>
	<description>Mark Cooke's - personal and game development notes.</description>
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		<title>By: Mark Cooke</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-632</link>
		<dc:creator>Mark Cooke</dc:creator>
		<pubDate>Tue, 08 Nov 2011 00:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-632</guid>
		<description>I looked into what it was going to take to make this happen on my side and realized it was a bigger job than I expected when it came to packaging up everything, removing bits of code that point to project-specific classes, etc. I was planning on getting to it though of course I understand you needed a solution more quickly.

Hope it works out for your project!</description>
		<content:encoded><![CDATA[<p>I looked into what it was going to take to make this happen on my side and realized it was a bigger job than I expected when it came to packaging up everything, removing bits of code that point to project-specific classes, etc. I was planning on getting to it though of course I understand you needed a solution more quickly.</p>
<p>Hope it works out for your project!</p>
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	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-631</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 08 Nov 2011 00:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-631</guid>
		<description>Hi Mark

I&#039;m too impatient.  I&#039;ve written my own now.

Thanks anyway. 

Peter</description>
		<content:encoded><![CDATA[<p>Hi Mark</p>
<p>I&#8217;m too impatient.  I&#8217;ve written my own now.</p>
<p>Thanks anyway. </p>
<p>Peter</p>
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	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-630</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 02 Nov 2011 00:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-630</guid>
		<description>Hi Mark

That would be brilliant!  I&#039;m more than happy to accept whatever you&#039;re happy to share.  It would still save me a lot of the initial startup work.

I would of course hand back to you a copy of what I do to it as my intent is to make it easy to drop into a small project so that my designers can tweak a running app on the fly.

Regards

Peter</description>
		<content:encoded><![CDATA[<p>Hi Mark</p>
<p>That would be brilliant!  I&#8217;m more than happy to accept whatever you&#8217;re happy to share.  It would still save me a lot of the initial startup work.</p>
<p>I would of course hand back to you a copy of what I do to it as my intent is to make it easy to drop into a small project so that my designers can tweak a running app on the fly.</p>
<p>Regards</p>
<p>Peter</p>
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	</item>
	<item>
		<title>By: Mark Cooke</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-629</link>
		<dc:creator>Mark Cooke</dc:creator>
		<pubDate>Tue, 01 Nov 2011 23:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-629</guid>
		<description>Hi Peter,

The code is definitely not in a pretty state and is overly tied to the two projects I&#039;ve used it in. I&#039;d have to spend some time cleaning it up to make it easy to use.

That said, if you think it would be useful I could look at doing a partial dump of the code. It wouldn&#039;t compile or be setup to work in a general way suitable for you without modification but still might help? Let me know.</description>
		<content:encoded><![CDATA[<p>Hi Peter,</p>
<p>The code is definitely not in a pretty state and is overly tied to the two projects I&#8217;ve used it in. I&#8217;d have to spend some time cleaning it up to make it easy to use.</p>
<p>That said, if you think it would be useful I could look at doing a partial dump of the code. It wouldn&#8217;t compile or be setup to work in a general way suitable for you without modification but still might help? Let me know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-628</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 01 Nov 2011 22:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-628</guid>
		<description>Hey Mark, I&#039;d like to second Aarons initial query.  Is there any chance that your scripting framework could be made public?  I just started spec&#039;ing out an almost identical script in XML this morning.  I hate reinventing the wheel.

Thanks

Peter</description>
		<content:encoded><![CDATA[<p>Hey Mark, I&#8217;d like to second Aarons initial query.  Is there any chance that your scripting framework could be made public?  I just started spec&#8217;ing out an almost identical script in XML this morning.  I hate reinventing the wheel.</p>
<p>Thanks</p>
<p>Peter</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aaron visser</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-372</link>
		<dc:creator>aaron visser</dc:creator>
		<pubDate>Tue, 23 Feb 2010 17:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-372</guid>
		<description>Perfect! Thanks.  The search on the cocos2d site is pretty useless. :)</description>
		<content:encoded><![CDATA[<p>Perfect! Thanks.  The search on the cocos2d site is pretty useless. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark Cooke</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-371</link>
		<dc:creator>Mark Cooke</dc:creator>
		<pubDate>Tue, 23 Feb 2010 17:05:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-371</guid>
		<description>Hey Aaron - take a look at the EaseAction set. Is this what you are looking for?

http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:actions_ease</description>
		<content:encoded><![CDATA[<p>Hey Aaron &#8211; take a look at the EaseAction set. Is this what you are looking for?</p>
<p><a href="http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:actions_ease" rel="nofollow">http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:actions_ease</a></p>
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	</item>
	<item>
		<title>By: aaron visser</title>
		<link>http://www.gmixer.com/archives/224/comment-page-1#comment-370</link>
		<dc:creator>aaron visser</dc:creator>
		<pubDate>Tue, 23 Feb 2010 16:52:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gmixer.com/?p=224#comment-370</guid>
		<description>I&#039;m working on a game for the iPAD using Cocos2d, and I&#039;m trying to find out a good way to do tweening.  I came across your articles and it looks promising.  Do you mind sharing the code you made for the xml scripting?  Have you done anything with transforming from one sprite to another?

Thanks!!</description>
		<content:encoded><![CDATA[<p>I&#8217;m working on a game for the iPAD using Cocos2d, and I&#8217;m trying to find out a good way to do tweening.  I came across your articles and it looks promising.  Do you mind sharing the code you made for the xml scripting?  Have you done anything with transforming from one sprite to another?</p>
<p>Thanks!!</p>
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