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	<title>Comments on: Book Review: Team Leadership in the Game Industry</title>
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	<description>Mark Cooke's - personal and game development notes.</description>
	<lastBuildDate>Sat, 26 Nov 2011 20:52:01 +0000</lastBuildDate>
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		<title>By: Kitchenaidsales</title>
		<link>http://www.gmixer.com/archives/138/comment-page-1#comment-390</link>
		<dc:creator>Kitchenaidsales</dc:creator>
		<pubDate>Wed, 04 May 2011 19:07:06 +0000</pubDate>
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		<description>excellent post, very informative. I ponder why the opposite experts of this sector do not notice this. You should continue your writing. I am sure, you have a great readers&#039; base already!</description>
		<content:encoded><![CDATA[<p>excellent post, very informative. I ponder why the opposite experts of this sector do not notice this. You should continue your writing. I am sure, you have a great readers&#8217; base already!</p>
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		<title>By: Making Best Better Team</title>
		<link>http://www.gmixer.com/archives/138/comment-page-1#comment-298</link>
		<dc:creator>Making Best Better Team</dc:creator>
		<pubDate>Fri, 26 Jun 2009 07:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.guilezero.com/wp/?p=138#comment-298</guid>
		<description>This seems to be an interesting book. I haven&#039;t read it yet but since you&#039;ve written quite a good review, I will check it out. Thanks for the heads up :)</description>
		<content:encoded><![CDATA[<p>This seems to be an interesting book. I haven&#8217;t read it yet but since you&#8217;ve written quite a good review, I will check it out. Thanks for the heads up :)</p>
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		<title>By: Mark Cooke</title>
		<link>http://www.gmixer.com/archives/138/comment-page-1#comment-167</link>
		<dc:creator>Mark Cooke</dc:creator>
		<pubDate>Tue, 17 Mar 2009 03:19:33 +0000</pubDate>
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		<description>Those skills are undoubtedly useful for promoting and selling a game or pitching a company but I totally agree - for this topic and context I&#039;d much rather hear from people with lots of experience successfully managing projects directly.</description>
		<content:encoded><![CDATA[<p>Those skills are undoubtedly useful for promoting and selling a game or pitching a company but I totally agree &#8211; for this topic and context I&#8217;d much rather hear from people with lots of experience successfully managing projects directly.</p>
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		<title>By: Anthony</title>
		<link>http://www.gmixer.com/archives/138/comment-page-1#comment-166</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Mon, 16 Mar 2009 17:52:24 +0000</pubDate>
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		<description>I&#039;m glad that this book isn&#039;t infatuated with &quot;celebrity&quot; designers. Those &quot;big names&quot; are often more skilled at giving interviews to media and self promotion than they are at making games and building teams.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad that this book isn&#8217;t infatuated with &#8220;celebrity&#8221; designers. Those &#8220;big names&#8221; are often more skilled at giving interviews to media and self promotion than they are at making games and building teams.</p>
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